What else have we got?
Arabotz Media provides a number of other services that work in tandem to support media projects. There are really too many to list but along with what’s listed below, here are a few others to think about: art direction, animation, graphics, captioning and audio description services. If you have a need, let us know. We’re not all things to all people however, we will give you the best products and services available or refer you to a company who will be a better fit for your needs. Go ahead and ask; we won’t bite. Especially if you give us peanuts.
Everywhere we look, media exists and public venues are no exception. Large public venues are starting to make changes in their media policies but it’s slow going. Retro-fitting a public venue for anything can be darned expensive. As laws are changing, public venues will be required to make these changes and these changes are coming sooner rather than later.
Arabotz Media supports public venues and can advise on media changes (or better yet, media plans prior to building) to support barrier-free media. While laws are a consideration, we’re mindful of inclusivity and how these changes can be beneficial to the venue and not just a burden. The better informed your customers are, the more relaxed they will be. More relaxed customers tend to have more fun, buy more products and help venues run more smoothly in general. Furthermore, amenable customers are more open to your media messaging.
Minneapolis-St. Paul International Airport
Recently, the Minneapolis-St. Paul International Airport introduced video paging services along with other technical and service support for its Deaf and hard of hearing customers. We applaud this (see below). The point we want to make is that the video paging services are helping far more people than originally intended. We all know how garbled those airport announcements can be. Even people who hear within standard ranges have difficulty understanding them. Video paging supports all of us and is also beneficial for people with English as a second language, and supports literacy in general (when it’s spelled correctly and uses proper grammar).
While initially the changes considered were designed to assist Deaf and hard of hearing customers and support ADA compliancy, these changes have had a very positive effect on many more of its customers. They’re better informed and life is a little easier during their travels.
Photos courtesy www.lifeprint.com
Seeking gaming accessibility is not a new idea…in fact, Stevie Wonder called for gaming accessibility a couple of years ago and some developers do work to make their games more accessible. However, some developers wonder why they should bother at all…they don’t think there is value in it. We completely disagree. Most countries estimate their differently-abled population to be between 10%-20%. That’s a lot of people that could be served by modifications in games. Although we have not worked with the gaming industry in particular, we do work with populations that would be thrilled to be able to play video games – and that includes individuals that are blind or have low vision. We can definitely give you a few things to consider. Think about it…then open new worlds to those who cannot currently and confidently purchase and use video games. Game developers that come up with ways to make their games accessible will have loyal followings for life. Talk to people (including us); design and plan it; then do it.